Dynamate 1.1 | ||||||||||||||||||||||||||
Created by Willems Davy | ||||||||||||||||||||||||||
What is it
Dynamate is a game originally made by Björn Kalzen and Jonas Norberg. It is a puzzle game where you have to try to remove colored pieces from the playfield by letting them collide with another specific colored piece. There are pieces that are stuck to the playfield, moveable pieces and special pieces like color changes, direction rotators, teleporters, ... The game can have upto 25 of custom OGG/MOD music files and has a built in level editor! How to play
Gameplay Basics (from flavor's readme) - Pieces that have a ring around them are stuck to the playfield. - Pieces that do not have a ring are mobile/movable. - To move a piece, place your cursor over it, hold the A or X button, and push the directional pad in the direction you want to push the piece. - If you use the A button, the cursor will stay still. - If you use the X button, the cursor will follow the marble. - To eliminate a marble, you must hit it with the proper color marble. Then all marbles involved in the collision will be eliminated. - A green marble will eliminate a blue marble. - A blue marble will eliminate a red marble. - A red marble will eliminate a green marble. - A purple marble will eliminate any color marble. - Any color marble (except yellow) will eliminate a yellow marble. - You may eliminate more than one marble with a single marble push by using a chain effect. - An example of a chain effect is if you had pushed a green marble toward a line of 3 blue marbles. Then all four (the green and the 3 blues) will be eliminated. Credits Dynamate Caanoo port Is created by Willems Davy Aka Joyrider Willems Soft 2011 Music is created by donskeeto ! Thanks man, for everything you've done so far ! The game uses certain graphics and sounds from flavor's GP32 Version. A big thanks goes out to him for sending the GP32 version's source code. It gave me some more insights on how certain things worked ! Flavor's GP32 Version can be found here: http://www.personal.triticom.com/~erm/GP32/ The sounds used by flavor's GP32 version were created by DJ Tilzs. Flavor's GP2X Page can be found here: http://www.personal.triticom.com/~erm/GP2X/ Orginal game was created by Jonas Norberg and Björn Kalzén. The gp2x version uses code from this game as well as modified (piece) graphics. http://www.audjoo.com/old/software/dynamate/ Thanks to frefol for the very generous donation, which made me able to buy a cradle and include support for external joysticks in this game and the games that will follow! He also (beta) tested the game a lot ! The two included userlevels face and line are also created by him ! Questions & Support Use the forums ! History
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