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Nokia N810 Source code by Willems Davy

All Source code for Nokia N810 released games by willems soft. This contains:
- Znax
- rubido
- puzztrix (Fully functional, never released NES Puzznic clone)

Note: these run at a higher resolution (800x480 if i remember correctly)

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Dingoo native SDK sources by Willems Davy

All sources for the native dingoo Native os Games (native SDK), released by willems soft. This contains:
- Rubido
- Formula 1

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Caanoo Source code by Willems Davy

All source code for Caanoo Released games by willems soft, this contains:
- dynamate (partial port)
- Unifinished source of a top down view race game

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Dingoo Linux source code by Willems Davy

All source code for dingux released games by willems soft, this contains:
- Blockdude
- sokoban
- Waternet
- Unifinished shooter game sources (never released)

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GP2X Source Code by Willems Davy

All Willems Soft source code of GP2X released games. This contains:
- blips
- blockdude
- checkers
- dynamate (partial port)
- Formula 1
- Maze thingie (maze generator)
- puzzle land
- rubido
- sokoban
- waternet
- znaxx

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MSI TV@Anywhere master Remote Program 1.0by Willems Davy

Delhpi Source code and a simple program to show how to use the MSI TV@Anywhere master remote control for other applications. The program comes with an .ir file for chris-tv 5.15, the program i use to watch television on the pc.

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SDL Plasma by Willems Davy

This source code shows how to make a plasma effect, i based this on some source c code i found in article related to plasma's. I tried to document the code a bit. You will need the jedi sdl header files of course as well as some sdl runtimes to get this to compile and run.

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Pallete rotating and fading by Willems Davy

This is a simple borland delphi example i created on how to modify the Pallete in 256 color mode in SDL. It will rotate the pallete around in two directions and fade in and out. You will need the Jedi SDL Headers for borland delphi installed in order for it to work.

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Puzzle Shuffle Source Code by Willems Davy

This is the borland delphi source code from my puzzle shuffle game.

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